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Ash
03-11-2009, 10:26 AM
Ok everyones, Need a lil help from you all...
pretty easy really, its basically creating your own ideal weapon class / kit.

This is an example of two different team layouts... try and do as many as you can

Assult: NATO style
Primary Gun : M4A1, M16A3, G36, Styer AUG, Scar L, M249
Secondary Gun : M9
Spare grenade : extra frag
Item 1 : Extra ammo/Body armor
Melee Weapon / Attack : none

Medic: NATO style
Primary Gun: MP5, UMP, P90 (needs to be 1 handed and light)
Secondry Gun: any 9mm pistol
Spare Grenade: Smoke
item 1: medical Kit,
Melee: Knife

Sniper: NATO style
Primary Gun: M700, L96, PSG-1
Secondry Gun: USP .45 silenced, M1911
Spare grenade: Smoke
item 1: Motion sensor, heat vision binoculars
Melee: Knife

Spec-ops: NATO style
Primary Gun: MP5 SD5, P90 Silenced, MP7
Secondry Gun: Mk23 Silenced, Silent P99
Spare Grenade: Stun
item 1: Radar, extra Coms, Disguise
Melee: Stun knife


Assult: insurgent style
Primary Gun : Ak47, G3, Ak47, RPK
Secondary Gun : Jericho 941
Spare grenade : extra frag
Item 1 : Extra ammo / Combat vest
Melee Weapon / Attack : none

Medic: insurgent style
Primary Gun: UZI, Scorpian, Ak74u
Secondry Gun: any 9mm Pistol
Spare Grenade: Smoke
item 1: medical Kit,
Melee: Knife


Sniper: insurgent style
Primary Gun: Draganov SVD
Secondry Gun: Desert Eagle
Spare grenade: Smoke
item 1: Motion sensor, heavy Camoflage
Melee: Knife

Spec-ops: Insurgent style
Primary Gun: Silenced UZI, AK 74
Secondry Gun: Desert Eagle
Spare Grenade: Stun
item 1: Radar, Extra Coms, Disguise
Melee: Stun knife


4 Kits could be like Assault / Spec Ops / Engineer / Medic - They don't have to be those 4 kit types, if you want to name your own kit then go ahead, if you want to make something like a paratrooper kit or sniper etc.. please do so. Use your imagination. Kits don't have to be a certain timezone. If you like future games, then go ahead and add laser beams or shit into your kits.

If you want more guns in your kit, go for it.. you don't have to stick by the exact template up in the post, if you want 2 primary guns, then 5 secondary go for it..

The more feedback i get the better, its research for my Final Major Project, not me just being lazy.
Keep it serious please, as this will most likely be printed out and handed in, so keep off arguments, telling people their wrong and what not.

Thanks for the help, and I looks forward to what you all see as ideal kits.

Ash

Recoil
03-11-2009, 10:32 AM
Engineer: Nato Style

Primary Gun: Spaz 12 Gauge Shotgun
Secondary: Standard pistol.
Spare Grenade: Normal Frag
Item 1: Wrench, Map, Radio
Melee: Big ass Hammer

Engineer: Insurgent Style

Primary Gun: AK-47
Secdary: None
Spare Nade: None
Item 1: Wrench, Oil, Radio
Melee: Hammer

Covert/Assault: Nato Style

Primary: M.16
Secondary: Silenced MP5 and Silenced Pistol.
Spare Nade: Flash and Normal
Item 1: Map, small radio, cammo
Melee: Massive 9inch blade.

Ash
03-11-2009, 12:31 PM
danke, when millo is on someone tell him to do this.. he gave me quite a bit yesterday

Recoil
03-11-2009, 12:32 PM
lol wat course is this btw? some CIA, FBI training course? lol

ShotzZ
03-11-2009, 12:33 PM
he secretly works undercover LOL

Ash
03-11-2009, 12:39 PM
I'm too cool for the CIA or FBI.

It's a games development course.

basically in my final few months now, and this is my final project.. the big one...
We had to do something to satisfy 4 units out of 18 of work...
So I've got to do research / then draw designs for characters and weapons / research into those weapons / colour scheme my final designs / model 8 characters / texture them with custom built textures

I could easily just make the kits up myself, but in my brief i wrote that I will do community research, and base my stuff on what the gaming community would want etc.

it gives me alot more paperwork this way and gets me a higher grade for looking at feedback

Weasel
03-11-2009, 02:05 PM
Medic: NATO style
Primary Gun: scorpion/uzi
Secondry Gun: any 9mm pistol
Spare Grenade: coloured smoke
item 1: defibrillator
Melee: Scalpel (quicker motion and cooldown than knife)

Engineer: Insurgent Style

Primary Gun: Pump action shotgun
Secondary: revolver
Spare Nade: smoke
Item 1: Wrench, Oil, blowtorch
Melee: claw hammer

Mazman
03-11-2009, 05:30 PM
Stealth Deluxe:

Primary Gun: Silenced MP5
Secondry Gun: Silenced 9mm pistol
Grenade: Smoke
Item: Knockout gas
Melee: Chloroform

Uber Violent

Primary Gun: Ak47
Secondry Gun: Magnum
Grenade: Incendiary Grenade
Item: Chainsaw
Melee: Screwdriver (lol)

RoyalTony
03-11-2009, 05:45 PM
Crazy:

Main Weapon: Oxygen powered dagger gun
Secondary weapon: Your pet war elephant
Grenade: jobbies
Item: Crazy gas makes people crazy by making them think people on the opposite team are on their team and vice versa but not all the time so can be very confusing, also switches peoples names around and makes it look like people are running around on their hands and throwing tanks at you like a grenade etc.
Melee: Your own ripped off arm

Super Serious:

Primary Gun: M4A1 with adjustable x4 and x12 zoom, and the option to equip silencer in battle but weakens the damage and range of the gun.
Secondary Gun: Some kind of standard army pistol, with the ability to tag vehicles so they appear on radar (rip from BC)
Grenade: Frag and Smoke
Item: Thermal vision, night vision, plus C4
Melee: Knife

XUnit
03-11-2009, 07:53 PM
TimeSplitters moar plx.

Time traveller

Primary weapon: Time Warp Shield: Reflectool Edition. Collects bullets, which can be released to fire back at any time. The more you catch, the more fire power. Has got several fire types as well such as bombing, single shot, burst and automatic of course. Can be used by your team mates as well as they "fill up" the TWS: RE with bullets.
Secondary weapon: Time Warp Shield: Mk3 ImPortal Edition. Makes a cool versatile weapon actually, as it catches bullets, but instantly puts them back at the place they've been only mili seconds ago ... could mean the end for the guys shooting at you as it may be the case that the bullets the suddenly "spawn" inside his body.
Grenades: Time grenades (slow time down, but you're still fast as)
Item 1: Zippo from the future (tiny flamethrower.. which actually throws 3"-5" small flames out)
Item 2: First ever wheel of stone (throwable, instant death, also when you get hit by it when it's still rolling as it's a wheel for a reason.)
Melee: Time Traveller's Backpack with time portal inside. Let's you also put your opponents anywhere back in the time or into the future (primary and secondary fire), but it's guaranteed you will get killed by your surroundings if you got cought by this backpack time portal.. like a dinosaur or futuristic cars hit you mid-air... sorta like that eh?

Animalunatic Dude:

Primary weapon: a solar powered automatic fire rifle that shoots unicorn horns.
Secondary weapon: hornet swarm. You manipulated the genatics and can now also control the hornets with your geeky-like RC Hornet Helmet.
1st Grenade: Cluster fire ants grenade
2nd Grenade: Paris Hilton's Chihuahua dog poo grenade (highly flamable! ammo comes in bags)
Item 1: Camoflague cameleon skin (makes you almost invisible on any surface)
Item 2: Moskito sting (sucks out blood from opponents and regains your health)
Melee: Custom shark teeth chainsaw
although it wasn't asked.. it'd make a good game idea:
Animalunatic Dude's personal vehicle: Your snow white tiger, on three wheels (2 at the back, one at the front), can attack by roaring and also biting. Enjoys Whiskas cat food.